package l2hc.gameserver.network.serverpackets.components;

/**
 * @author VISTALL
 * @date  12:48/29.12.2010
 */
public enum ChatType
{
	ALL,  //0
	SHOUT, //1    !
	TELL,  //2    "
	PARTY,  //3   #
	CLAN,   //4    @
	GM,      //5
	PETITION_PLAYER, //6   used for petition
	PETITION_GM,    //7   * used for petition
	TRADE,          //8  +
	ALLIANCE,       //9   $
	ANNOUNCEMENT,    //10
	SYSTEM_MESSAGE,  //11
	L2FRIEND,
	MSNCHAT,
	PARTY_ROOM,    //14
	COMMANDCHANNEL_ALL, //15 ``
	COMMANDCHANNEL_COMMANDER,  //16  `
	HERO_VOICE,                //17 %
	CRITICAL_ANNOUNCE,   //18
	SCREEN_ANNOUNCE,
	BATTLEFIELD, //20   ^
	MPCC_ROOM,   //21 добавлен в епилоге, подобия PARTY_ROOM ток для СC
        NPC_SAY,   // белый чат нпц
        NPC_SHOUT; // желтый чат нпц

	public static final ChatType[] VALUES = values();
}
